![]() ![]() However, devices running older versions of Android will continue to use the old version of the folder picker. Due to this, Android TV devices running Android 11 will not be able to use Dolphin's game list functionality at all. The report notes that while the Dolphin Emulator's file picker works on some devices, the folder picker that the emulator uses to select game directories is completely broken on Android TV. The changes will have a much more adverse effect on Android TV users. It also will have to use a device's internal storage," the report adds. ![]() While this means no performance issues, it does mean Android users will be locked to using a single Wii NAND. Currently, we're planning on using a single preset Wii NAND directory to bypass the need for Scoped Storage. "This is unfortunate because many of our users like to take advantage of multiple NANDs due to the Wii's strict space limitations that emulation cannot easily bypass. Additionally, the API's limitations will force the developers to drop some features, like customizing paths for the Wii NAND. While that doesn't affect actual emulation performance, it will take a toll on user experience. It notes that because of the poor performance of the Storage Access Framework API, game list loading times have been increased by more than tenfold. In the Dolphin Progress Report for December 2020 and January 2021, the developers highlight how Android's Scoped Storage changes will limit the emulator's functionality. ![]()
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